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- on mouseDown
- global play, time, rate, movie
- if the castNum of sprite 5 = movie then
- if the controller of member movie = 0 then
- set the controller of member movie to 1
- set time to the movieTime of sprite 5
- set rate to the movieRate of sprite 5
- set play to 1
- puppetSprite(5, 0)
- go(7)
- else
- set the controller of member movie to 0
- set time to the movieTime of sprite 5
- set rate to the movieRate of sprite 5
- set play to 1
- puppetSprite(5, 0)
- go(6)
- end if
- end if
- end
-